TECHNOLOGY EXPO COMPONENT INCLUDED FOR 2022
“OPTIMAL LEARNING IN DIGITAL TECHNOLOGIES!”
Curriculum Band F-10 | Technologies | Learning in Digital Technologies
Learning in Digital Technologies builds on concepts developed in the Early Years Learning Framework. When students are actively engaged in the process of defining problems and evaluating digital solutions this meets a wide range of current and future needs.
These solutions and information are created through the application of computational design thinking and technical skills.
TECH EXPO INCLUDES:
In zone 1 - a collection of robotics which are set up to challenge the most creative students with programable devices using colour sensors and line tracking systems.
In zone 2 - students are encouraged to enhance Mindstorm battling robots before entering them in the Sumo Arena to partake in robot battles which is always a big highlight of the day.
In zone 3 - we have set up an air compressed rocket area. Students can build a paper rocket to develop their design skills and use conceptualise algorithms in a sequence of steps to carry out instructions for a rocket launching procedure.
In zone 4 - we have a number of Virtual Reality head-set where students can experience roller coaster rides and other future new worlds.
In zone 5 - experience the thrill of Flight Simulation by taking control of a plane or drone.
In zone 6 - how fast can you run? Clock your personal speed with Radar Run.
OPTIONIAL EXTRAS
We have a professionally lit Green Screen set up where students can get in front and behind the camera action.
The Science Expo can also arrange the launching of a gun powered Rocket from your oval at the end of the day which can reach heights of up to 150 meters!
Safety and peace of mind is of paramount importance to the Science Factory and every demonstration is supported by a detailed Risk Assessment, Public Liability Insurance and Blue Card Presenters.
Please contact our friendly office for more details.
“High quality, very interactive, the students throughly enjoyed every zone area and the experience and participation was fabulous!”
Jo French Teacher. Somerset Hills State School.
“We all loved it! The Rocket launch was amazing, thank you so much you were so organised.”
Tracy Shaw Teacher.

Elaborations
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recognising and using hardware and software components of digital systems and experimenting with their functions, for example playing with interactive toys and robotic device to determine which ones can lift, turn, spin and work with other devices.
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step-by-step procedures to explore programmable devices, for example providing instructions to virtual or robotic devices to move in an intended manner, such as following a line path or navigate a map.
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recognising that a digital system follows instructions or commands, for example instructing robotic toys to perform a function such as a dance movement.
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programming a robot to recognise particular objects and to treat them differently, for example choose objects based on colour.
Please contact our friendly office for more details.